GameFacilitators.org
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Platform · MarketplaceComing soon

Where serious games find their people

A marketplace for discovering, licensing and selling facilitation games — built around proper authorship, clear IP and licenses that match how this profession actually works.

Preview of the game facilitation marketplace
The vision

What it will be

Status: coming soon — designed and tested with the founding cohort before it opens.

Game authors and publishers currently sell through personal websites, PDFs over email and handshake licensing. The Marketplace gives the profession a proper storefront: physical games, print-and-play editions, facilitator licenses, training programs, card decks and more — discoverable by the practitioners who actually run them.

What makes it different is respect for the work. Every game carries declared authorship and IP status, and licensing is first-class: personal use, facilitator, trainer, school, corporate-internal and translation rights are distinct things you can actually buy — not a paragraph of small print everyone ignores.

What you'll be able to do

01
Sell what you've made

List physical games, print-and-play editions, licenses, training programs, card decks and resources.

02
License by real use

Six license types — from personal use to trainer, school, corporate-internal and translation rights.

03
Declare authorship properly

Owned, co-authored, licensed or public domain — IP status is on the record for every game.

04
Discover games by domain

Browse by hub — transformational, business, educational, therapeutic and beyond.

05
Reach a professional audience

Sell to verified facilitators worldwide, not to whoever stumbles onto your site.

No vaporware

Already in the foundation

This page describes something in formation — but not something imaginary. The platform runs on one canonical data model, and this product is already part of it, behind a feature flag.

Games and authorship are modeled. Game and co-author records with explicit IP status (owned / co-authored / licensed / public domain) exist in the canonical schema.

The licensing taxonomy exists. All six license types are modeled today — the legal shape of the marketplace precedes the storefront.

Ten listing types, real orders. From physical games to AI prompt packs and research reports; order and license records handle money as integer cents, properly.

Flag-gated, not vaporware. The marketplace ships by switching a feature flag on the live platform — the data model is already in production.

When this launches, it switches on — it doesn't get rebuilt.

Authors and publishers, this is your moment

Founding authors set the norms — how licensing works, how authorship is credited, what fair terms look like. Join before the shelves open.

Become a Founding MemberFree to apply · Cohort 2026
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