What it will be
Status: forming — designed and tested with the founding cohort before it opens.
Most game facilitators work alone or in small studios, and meet their peers rarely, if ever. The events program fixes that with a regular rhythm: practical webinars and workshops, hub meetings where each domain convenes its own people, and eventually an annual summit — the room where this profession meets itself for the first time.
We're honest about the sequence: the program is forming, not scheduled. The first events will be shaped around what founding members actually need — and hosted, in many cases, by founding members themselves. If you've been waiting for a stage worth standing on, this is it being built.
What you'll be able to do
Webinars and hands-on workshops run by practitioners, on craft — not on content marketing.
Regular gatherings within each domain — transformational, business, educational and beyond.
An annual global gathering of the profession, online and in person, as the community reaches critical mass.
Members bring sessions, not just seats — propose a workshop, run a hub meeting, take the stage.
Online and hybrid formats mean geography stops deciding who you learn with.
Already in the foundation
This page describes something in formation — but not something imaginary. The platform runs on one canonical data model, and this product is already part of it, behind a feature flag.
The event engine is modeled. Webinars, workshops, summits and hub meetings — with online, in-person and hybrid formats — are structured records in the canonical schema, registration lifecycle included.
The rooms already exist. 17 hubs are live with founding interest counts — each one is a future event series with its audience pre-assembled.
Flag-gated, not vaporware. Events ship by switching a feature flag on the live platform — the first calendar is a decision, not a build project.
